Leather Recliner Render.
This project is a high‑resolution visualization of a leather recliner, created as a personal project using Blender Cycles rendering engine.
The focus was on achieving realistic material response, lighting balance, and composition. Materials and set dressings were sourced from Poliigon and then modified to fit the mood and narrative of the scene. The recliner I modeled entirely in Blender.
Beyond technical exploration, the piece reflects my interest in stylized realism, blending accuracy with atmosphere to create imagery that feels tactile and cinematic.